ShishGL
1.0
A simple modular cross-platform graphics library
Time.hpp
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/*============================================================================*/
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#ifndef SHISHGL_TIMER_HPP
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#define SHISHGL_TIMER_HPP
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/*============================================================================*/
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#include <chrono>
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/*============================================================================*/
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namespace
Sh
{
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using
Clock
= std::chrono::system_clock;
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using
TimePoint
= Clock::time_point;
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using
TimeDelta
= Clock::duration;
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/*------------------------------------------------------------------------*/
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class
Timer
{
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public
:
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Timer
();
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virtual
~Timer
() =
default
;
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void
reset
();
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[[nodiscard]]
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TimeDelta
elapsed
()
const
;
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protected
:
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TimePoint
start_time
;
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};
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}
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/*============================================================================*/
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#endif //SHISHGL_TIMER_HPP
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/*============================================================================*/
Sh::Clock
std::chrono::system_clock Clock
Definition:
Time.hpp:9
Sh::Timer::reset
void reset()
Definition:
Time.cpp:11
Sh::Timer::~Timer
virtual ~Timer()=default
Sh::Timer::start_time
TimePoint start_time
Definition:
Time.hpp:29
Sh::Timer::elapsed
TimeDelta elapsed() const
Definition:
Time.cpp:17
Sh
Definition:
CoreApplication.hpp:10
Sh::TimePoint
Clock::time_point TimePoint
Definition:
Time.hpp:10
Sh::Timer::Timer
Timer()
Definition:
Time.cpp:7
Sh::TimeDelta
Clock::duration TimeDelta
Definition:
Time.hpp:11
Sh::Timer
Definition:
Time.hpp:15
include
ShishGL
Core
Primitives
Time.hpp
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